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Arbalest's Big Crossbow

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Everything posted by Arbalest's Big Crossbow

  1. I would've replied to this sooner, but I for some reason decided to spend the entire night subjecting my self to literary torture. Yeah, from the look of things it seems that the ransomer guy should definitely be the villain, while the guy who's out to save his dying brother is merely a rival. I do like the idea of your adversaries having their own agendas that aren't simply "for teh evulz!!1!" As for main character progression, you could have a character who is initially so devoted to the idea of obtaining the ancient stones that they do not consider assisting or trusting the rival at all, but slowly sees the good in their rival and devises a solution that works out in both of their favors (if you play your cards right; there should totally be the possibility of this not working out if you don't do everything right). It probably seems a tad bit cliche though? Alternatively, you could have the exact opposite of that: The main character being this bright-eyed individual who wants to save the rival's brother as well as their own sister, but slowly comes to the realization that that just is not possible. Perhaps they can decide to give the ancient stones to the rival to save the brother, holding onto the slim hope that they can ransom their sister with something else. Or perhaps they could put their familial bonds above the rival's familial bonds; after all, you got the ancient stones. You beat the rival. You get the reward. Or maybe they never grow to like or trust the rival, and thinks giving them the ancient stones is a foolish and risky move. As for gameplay, I have admittedly never played any of those games. I looked up their combat, albeit very briefly, and I'm leaning a bit towards the Secret of Mana approach. I'm not entirely sure if Robotron's really fast bullet-spewing, bullet-dodging battle pace really, er, fits with those calmer 2d old school maps. I don't really have much more to say in this regard. I'm a lot more used to turn-based games but I can't immediately think of a way to make that fresh and to stand out from the millions of other games with similar combat systems. And maybe it shouldn't be turn-based; I'd presume that you know the details of the game enough to have already figured out that it should be faster-paced than that.
  2. *Stuffs YCMaker into a locker.*

    1. Spinny

      Spinny

      :goodjob son:

  3. Hi vla1ne what's vla1ne's credit card number?
  4. Stealing my old Yugioh archetypes from YCM. Don't think I'm gonna get into Yugioh again but whynot.

    1. Arbalest's Big Crossbow

      Arbalest's Big Crossbow

      Holy shit an edit feature. That rules so much.

    2. Summer Darj

      Summer Darj

      Don't be a chet :v

    3. Arbalest's Big Crossbow

      Arbalest's Big Crossbow

      I'd never! Astonished you'd think that I would stoop so low!

  5. It's so weird being unable to view comments on statuses without going to peoples' profiles ahhhhhhhhhhhh

    1. I Hate Snatch Steal

      I Hate Snatch Steal

      Hi its been a long time ( : I remember you from our online duels

      On topic: Yeah that is different

    2. Arbalest's Big Crossbow
    3. Nathanael D. Striker

      Nathanael D. Striker

      The work around Broken have side steps that.

    4. Show next comments  30 more
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