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Arbalest's Big Crossbow

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  1. Rescue Rabbit coming to Duel Links is incredibly hilarious to me.

    Ofc it's worse there than in the reg since your decks are smaller but it's still really fucking funny.

    1. Mr Spaz

      Mr Spaz

      I'm still waiting for Pot of Desires

  2. if i have to choose between you or some birds, I'm gonna pick the birds Nah but for real I don't really have that much of a preference between the two. Having a nice ass or titties is kinda nice and all but at the same time it's not too big of a deal to me if they're lacking. As for the member ass he's an ass and won't give me the modern Yugioh information I secretly crave. Cuz I'm at a point where I'm not exactly sure that I'd get back into the regular game but I would still love to hear more about it, preferably without having to listen to a bunch of noobs from Pojo or whatever modern-day Pojo is now. And then ass can be cooler than titties also ycm didn't need new mods but you should've been mod. you should totally shadow duel enguin and take his modship away from him, that coward
  3. Your posts bring me some good chuckles every now and then. ThoughI'm probably just becoming too distant to the community, but I keep forgetting how often you're just messing around when you post, then I get worried that you're going to go all high society on us and start calling people Foucaultic Disasterpieces or some other shit that would be completely and utterly incomprehensible to people who don't study philosophy. I really shouldn't make opinions when I'm half tired this post took me 2 hours to write up. Granted I was watching a stream but still
  4. I was recently gifted Fallout: New Vegas and am enjoying it so far. Haven't beaten it yet though. Ask me questions about it, or a different thing.

     

    1. Nyx

      Nyx

      Does the Alien Blaster require any specific expansion?

    2. Arbalest's Big Crossbow

      Arbalest's Big Crossbow

      Haven't come across it yet, but maybe not? I almost wanna look it up but also kinda wanna see if I can find it on my own first

    3. (o ×)

      (o ×)

      The alien blaster does not require any DLC.

  5. Mother nature sure loves proving me wrong. Earlier this year I said it would never snow on Christmas over here. I go outside to get lunch and what do I see? Precisely two snowflakes

  6. I'mma match, she kerosene~

  7. The template came with the subtitles and I did a messy job trying to cover them up
  8. I forgot to mention it in the previous post but you're getting two of the Elemental Masters in a row. I'm sure you're all blown away by this. Tagforce 1 #8: Celia The lone girl of the Elemental Master group. Celia, like Brown before her, has an entire character gimmick based around her attribute, and since she is the Wind one, of course she always talks about blowing. Her favorite part of the island is the breeze and she refuses sandwiches because they can be blown away with a little bit of wind... Either she is vastly understating how much wind is involved here or the sandwiches she's seen weigh as much as a sheet of paper. She also mentions that the island is in the Pacific Ocean, in case you needed to know that. When the Elemental Masters are all together, she's always beside the leader of the group, Seydina, so naturally I keep assuming that the two are dating. Now that I think of it, what if the Elemental Masters are just Seydina and his friends, and they have this exclusive clique because they're all a bunch of massive dorks. She's an Elemental Master so of course this deck is complete garbage. She kinda wants to run the super ancient DNA Insect deck, but she also wants to run WIND Beatdown, and she also wants to run... Fairy Guardian? She runs Guardian Elma, but since her needed equip spell is banned she can't do anything with at. At least she can search it with Arsenal Summoner. And at least she can search her despairingly awful Fairy Guardian. Sasuke Samurai 1 and 4 are both decent, 2 is not. Also I love how she runs Magic Reflector seemingly for the chance that she has to Heavy Storm her own Field Spell or resurrection cards. And then there is Insect Queen, which is famous for being a Wind monster. What would I do to fix this deck? Well, my very first choice would be to make Syun the real Wind Elemental Master, as he runs a Wind deck that is actually pretty decent. But failing that, maybe build a deck based around Simorgh, Bird of Divinity since I don't think anyone does that in this game. Simorgh isn't a great card, but we can make something work. I've barely tested this deck, but it works smoothly enough in the tests I have done. Bottomless and Sakuretsu are amazing cards and do a great job at protecting your Spear Dragon, while Giant Trunade can open your opponent up for some aggression in addition to a 1000 burn per Simorgh, AND THEN on top of that you can recycle your CotH or Swords with it. Geez I wonder why that card got banned... The world may never know. I decided to run only WIND monsters because Celia is supposed to be the Wind Elemental Master, so running cards like Sangan, Marshmallon, or Chiron the Mage are unfortunately out of the question. Score: 2/10 Up next we will finally, after all this time, see one (1) single Ra Yellow student!
  9. you can't prove that! you can't prove that I'm behind Yui's ban! Uhhhhh, deepest darkest secret that you're willing to post on a children's card game forum? For blackmail purposes in case you do find evidence that I banned yui
  10. Noble Knight Drystan Daylor

    1. Arbalest's Big Crossbow

      Arbalest's Big Crossbow

      Yes I am eyeing that singular Noble Knight structure deck that I can buy with gems in DL don't @ me

    2. Arbalest's Big Crossbow

      Arbalest's Big Crossbow

      also: Noble Knight Borz the Emissary of Darkness

  11. Crusolar Commander Fairy/LIGHT/Level 4/ATK 1800/DEF 1600 If this card is Normal or Special Summoned: You can place 1 "Crusolar" monster from your hand or side of the field in your Spell & Trap Card Zone as a Continuous Spell. If this card inflicts Battle Damage to your opponent: You can add 1 "Crusolar" monster from your Deck to your hand, except "Crusolar Commander," and if you do, place this card face-up in your Spell & Trap Card Zone as a Continuous Spell. If your opponent activates a Spell or Trap Card while this card is a Continuous Spell and you control another "Crusolar" Continuous Spell: You can send this card to the GY; negate that effect. Crusolar Conjurer Spellcaster/LIGHT/Level 4/ATK 1000/DEF 900 If this card is Normal or Special Summoned: You can Special Summon 1 "Crusolar Drake Token" (Wyrm/LIGHT/Level 4/ATK 1800/DEF 1500), and if you do, place this card in your Spell & Trap Card Zone as a Continuous Spell. If a "Crusolar" monster(s) is sent from your field to the GY: You can send this Continuous Spell to the GY, then target 1 of those cards; place it in your Spell & Trap Card Zone as a Continuous Spell, but its effects are negated until the end of the turn. Crusolar Lancer Fairy/LIGHT/Level 4/ATK 1500/DEF 1000 If your opponent's monster attacks and this card is a Continuous Spell: You can send this card to the GY; negate the attack, and if you do, decrease the ATK/DEF of that monster by 500. This card gains the following effects depending on the number of "Crusolar" Continuous Spells you control: 1+: This card inflicts Piercing Damage. 2+: When this card attacks an opponent's monster: Negate that monster's effect until the end of the Battle Phase. 3: Your opponent cannot activate Spell or Trap Cards during your Battle Phase. Crusolar Magus Spellcaster/LIGHT/Level 4/ATK 1200/DEF 1000 If this card is Normal or Special Summoned: You can target 1 "Crusolar" monster in your Spell & Trap Card Zone; Special Summon it. This effect of "Crusolar Magus" can only be activated once per turn. During the Damage Step, if this card attacks an opponent's monster: You can send 1 "Crusolar" Continuous Spell you control to the GY; destroy the opponent's monster. Crusolar Paladin Warrior/LIGHT/Level 4/ATK 1900/DEF 1500 If this card attacks a monster while you control a "Crusolar" Continuous Spell Card: That monster loses 500 ATK and DEF until the end of the turn. If this card inflicts Battle Damage to your opponent: You can draw 1 card, and if you do, place this card face-up in your Spell & Trap Card Zone as a Continuous Spell. If an opponent's monster activates its effect while this card is a Continuous Spell and you control another "Crusolar" Continuous Spell: You can send this card to the GY; negate that effect. Crusolar Rethresher Fish/LIGHT/Level 4/ATK 1300/DEF 1800 If your opponent declares a direct attack while you control a "Crusolar" Continuous Spell: You can Special Summon this card from your hand, and if you do, change the attack target to this card. If this card inflicts Battle Damage to your opponent: You can target 1 card you control; shuffle it into your Deck, and if you do, place 1 "Crusolar" monster from your hand, Deck, or GY in your Spell & Trap Card Zone as a Continuous Spell. Each effect of "Crusolar Rethresher" can only be activated once per turn. Crusolar Sniper Warrior/LIGHT/Level 2/ATK 800/DEF 2000 If you Normal or Special Summon a "Crusolar" monster: You can place this card from your hand or side of the field in your Spell & Trap Card Zone as a Continuous Spell. If a "Crusolar" monster you control battles an opponent's monster while this card is a Continuous Spell: You can send this card to the GY; the opponent's monster loses 1000 ATK/DEF and your opponent takes Piercing Damage from all battles involving it. These changes last until the end of the turn. Crusolar Dual Advance Normal Spell Reveal 1 "Crusolar" monster in your hand; add 1 "Crusolar" monster with the same Type to your Deck to your hand, then place the revealed card in your Spell & Trap Card Zone as a Continuous Spell. Crusolar Eternal Hall Field Spell If this card is activated: You can place 1 "Crusolar" monster from your hand, Deck, or GY in your Spell & Trap Card Zone as a Continuous Spell. If an opponent's monster attacks or is attacked: Decrease the ATK/DEF of that monster by 300 for each "Crusolar" Continuous Spell you control during the Damage Step. You can only activate 1 "Crusolar Eternal Hall" per turn. Crusolar Skycavalry Xyz/Fairy/LIGHT/Rank 4/ATK 2000/DEF 1700 2 Level 4 monsters Once per turn, when your opponent activates a card effect during the Battle Phase: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card. During your opponent's Main Phase: You can detach 1 Xyz Material from this card; place this card in your Spell & Trap Card Zone as a Continuous Spell with the following effect: * Decrease the ATK/DEF of all monsters your opponent controls by 500. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- I took out the Field Spell's win condition because it would be too easy to accomplish on a 3-card backrow. I also tried to make it so the cards didn't have a billion effects but tbh they still do. I don't think I could repurpose all the cards due to smaller deck space and the fact that Duel Links is an entirely different beast where some of these battle effects would be too powerful (like for example, they don't even have Scrap-Iron Scarecrow). So now it's just a beatdown stunny deck that puts its monsters in the backrow to be d i s t i n c t i v e. Thoughts would be appreciated!
  12. But if it means anything, by becoming mod you'll permaban your... reputation? Does that make any sense? Anyways my point is YCM hates mods and the funniest part about the mod appointment thread was knowing this and watching them do it anyway.
  13. I remember all those years ago where everyone was pissed that Kaito's name was changed to Kite. Fast forward to today when he's added to Duel Links, and you know what, fuck it, his name is great. Fly high, you fucking space dweeb.

    1. The Warden

      The Warden

      I think people got over it considering the dub names from Arc-V. Declan? Seriously?

  14. Hi i'm also not yui, did you know the above poster is actually yui in a disguise?
  15. Doomcalibur Knight

     

    1. LordCowCow

      LordCowCow

      The prophecy foretold this day

  16. There are people who are absolutely willing to spend all of their free time in Discord calls and it's been draining my energy lately. How do they even manage to do this? It's wild. Just befriending someone and spending all day playing video games with them, for multiple days. Anyways, I'm blaming the fabled 'people on Discord' for this next entry being so late. Tagforce 1 #7: Brown Ah, the Elemental Masters. Six Obelisk Blue students that are always together, whether it's on the Dueling Field in the mornings or at the Obelisk Blue Boys dorm in the evenings. They all have corny lines pertaining to their respective element, some funnier than others. Brown is one of the funnier ones, what with lines like: Please help, this sandwich is overshadowing me, please, I'm begging you, stop paying attention to the sandwich I hope you enjoyed those lines, because that's all there is to Brown as a character. He tries to be sneaky but gets jealous that he is less popular than a sandwich. When I got back into the game and saw the Elemental Masters, I forgot that they actually suck ass. In fact, they're supposed to suck ass, and you can tell because they only offer you 100 DP for defeating them rather than the normal 200 other Obelisk Blue students give. Brown probably has the worst of the bunch, with a horridly unfocused deck. I think he is supposed to have a focus on combat tricks (yes I am stealing that term from MtG, shut up) and he just runs cards like Spiritualism and Dark Mirror Force for the aesthetic. He also has some banishing cards like Lesser Fiend and Soul Demolition; the latter is actually pretty decent but the former is, wait for it, o u t s h a d o w e d by Dark Ruler Ha Des. On the bright side, Brown's deck is the first of the duelists shown so far that I can recreate! I don't have to theorize about how bad it is, I can load it and experience how utterly crappy this deck is in person! You know, in case I need to find out that Bite Shoes is bad. So, here's how I rebuilt his deck. It hasn't been tested yet, but I can just sneak back here after a while and reflect on what I did wrong and what improved. I kept going from trying to make a Fiend deck that isn't an exact copy of the game's resident Fiend duelist by including cards she doesn't use such as Legendary Fiend and Dark Necrofear, and a DARK-themed beatdown deck that uses cards like Doomcalibur Knight and Exarion Universe boosted by the Field spell. I don't really know why I took out the Guardian cards, since Baou is actually pretty decent once you get him his first kill, but maybe I can take out some of the cards that don't mesh well here to put them back in. Puppet Magic honestly is kinda alright, but a bunch of the stronger cards in this deck can't be Special Summoned by it and that sucks. Score: 4/10
  17. Yes. I missed that part when I was super briefly trying to make sure I was posting something correct.
  18. What the fuck is Commander, I only know about being miserable and changing out most of my cards because WotC says they're too smelly for Arena Anyways, do one for best girl
  19. This next character should be made mod. Tagforce 1 #6: Bivin First Obelisk Blue boy, both in name and in the duelist list, found taking a morning walk in the woods or in the duel field after class. The wiki says that he doesn't have much self-confidence, but his lines imo sound more like he's just laid back. When I think of an Obelisk Blue student, I think of people like Zachary from Duel Links - a total asshole who looks down on everyone else. Bivin is nothing like that. In fact, there's only like one Obelisk Blue who is hostile towards you, besides Chazz at the beginning. Like many of the other generic NPCs, he gives you a deckbuilding tip when you talk to him. His is that you need to be good at both drawing the right cards and playing those cards well in order to be a great duelist. The latter is something you can master, but the former is basically him telling you to run Pot of Greed or have the heart of the cards on your side at all times. This line after you duel him suggests that he can see card spirits, which I think only a select few people can actually do? I'm not actually sure, but I'm just going to say that yes he can see them. Anyways I feel like I'm scratching the bottom of the barrel with this character's, er, character pretty quickly, so let's move on to his deck. First of all, I want to point out that Tagforce 1 exaggerates the frown that duelists make when they lose and it's fucking hilarious. And the thing is that this doesn't happen immediately. The duelists will say their "Oh no I lost" line, stop, and then a half-second later the game takes their normal mouth shape and does this with it. It was probably not all that noticeable on the PSP but on a bigger screen it sticks out. Anyways, Bivin! If it weren't for the AI being so bad that Nova (and Woody to a lesser extent) can't even properly play their own alternative win conditions, then Bivin would be the worst Obelisk Blue student by a mile. His deck looks like it should belong to a Ra Yellow student who runs amazing backrow with a shitty monster lineup. (We will actually be seeing a Ra Yellow who does exactly that soon!) He runs a bunch of turtle monsters for the sake of running turtle monsters, backed up by a fearsome assortment of Trap Hole cards. Cards like Blood Sucker are apparently ran because their Japanese name contains "kame" so he for some reason thinks that they're turtles? Idk, it's weird and a horrible choice. If I were to remake this deck, I would pretty much just start over. Barely any of the turtles have any synergy with one another. Like, at best, he can run Island Turtle with Gora Turtle and Raregold Armor to create an attack lock but the rest of the turtles should go. Mother Grizzly would be great for helping to set this lock up. The Blood Suckers can be taken out too. His Trap Hole lineup is pretty solid, the only one I'd cut is D.D. Trap Hole and maybe the Adhesion one too. To fill his deck back up after removing the very heart and soul of it, you could just put his sideboard in there (take out Gernia for Vampire Lord though - yes I have once again suggested running Vampire Lord). He could use Pyramid Turtle to find his Double Coston then Tribute that for, uh, Barrel Dragon or Invader of Darkness or something. Maybe he doesn't even have to use 2-Tribute DARK monsters, he could just use Blowback Dragon or the Vampires or something instead. He also has an astonishingly low amount of staples for an Obelisk Blue. I mean, his tip was to run Pot of Greed so surely he should also be running it. Score: 4/10 The next duelist I will review is the first of the dreaded Elemental Masters!
  20. I know there's a setting that notifs me when a thread I follow is replied to but the day I figure out how to actually get those notifs without them being emails (???) will be a great day. Edit: I might have just fixed it. Today may be that day. Who knows. I actually think that throughout my entire time on YCM and NCM I might not have actually answered this. At the time I thought it would've been funny if my username wasn't an actual name and that I was just some nameless character. It was even funnier to me because I thought the ABC acronym was amazing. And there's even a bit more than that! During the early 10's I was way more into South Park than I am now, and whenever a crowd was shown I always tried to skim through it to find as many side characters as I could. As it turns out, there is a student in that show that looks very similarly to Craig, and every time I think I found Craig, it would be this guy. This one random background character that looked like Craig. He doesn't even do anything in the show. Anyways I decided that he is the best character in the show for this reason alone, and that made the A Background Character name even better to me. Fuckin' hell why did YCM get rid of name history. I know there were some bangers in there. All Beef Cow and A Background Character are both great, the Agaio-bangtail whatever one not so much, and I cannot remember any of the rest of them. A Burgerking Crouton was amazing for the joke but that's been a few months now and it is kinda getting old and weird.
  21. Destroy all monsters your opponent controls. This section is dead, and as much as I'd like to see more activity pumped into it I don't play the main game so I kinda would just stumble through making presumably bad and boring card choices to talk about. But this card, this card, frankly astounds me. It was banned for 12 years because it was a free one-sided board wipe. You just play this and bam, there goes the opponent's entire frontrow. But now, not only is this card no longer on the banlist, it's bad. Raigeki is a bad card. Last I played the main game was sometime around the time this card came off the banlist, and the fact that this card isn't really all that good frightens me. Like, what the hell happened.
  22. @(‽) shouldn't be a mod because I think he's scary and secretly evil, but it's fine if you make him a mod anyways to prove me wrong

    1. LordCowCow

      LordCowCow

      jokes on you he's the only actual mod on the site

    2. Arbalest's Big Crossbow
    3. (o ×)

      (o ×)

      It would be really funny if I was promoted.

  23. Psst this guy runs Skull Servants, so you better go stare at the new post I made!

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