This next character should be made mod.
Tagforce 1 #6: Bivin
First Obelisk Blue boy, both in name and in the duelist list, found taking a morning walk in the woods or in the duel field after class. The wiki says that he doesn't have much self-confidence, but his lines imo sound more like he's just laid back. When I think of an Obelisk Blue student, I think of people like Zachary from Duel Links - a total asshole who looks down on everyone else. Bivin is nothing like that. In fact, there's only like one Obelisk Blue who is hostile towards you, besides Chazz at the beginning.
Like many of the other generic NPCs, he gives you a deckbuilding tip when you talk to him. His is that you need to be good at both drawing the right cards and playing those cards well in order to be a great duelist. The latter is something you can master, but the former is basically him telling you to run Pot of Greed or have the heart of the cards on your side at all times.
This line after you duel him suggests that he can see card spirits, which I think only a select few people can actually do? I'm not actually sure, but I'm just going to say that yes he can see them. Anyways I feel like I'm scratching the bottom of the barrel with this character's, er, character pretty quickly, so let's move on to his deck.
First of all, I want to point out that Tagforce 1 exaggerates the frown that duelists make when they lose and it's fucking hilarious. And the thing is that this doesn't happen immediately. The duelists will say their "Oh no I lost" line, stop, and then a half-second later the game takes their normal mouth shape and does this with it. It was probably not all that noticeable on the PSP but on a bigger screen it sticks out.
Anyways, Bivin! If it weren't for the AI being so bad that Nova (and Woody to a lesser extent) can't even properly play their own alternative win conditions, then Bivin would be the worst Obelisk Blue student by a mile. His deck looks like it should belong to a Ra Yellow student who runs amazing backrow with a shitty monster lineup. (We will actually be seeing a Ra Yellow who does exactly that soon!) He runs a bunch of turtle monsters for the sake of running turtle monsters, backed up by a fearsome assortment of Trap Hole cards. Cards like Blood Sucker are apparently ran because their Japanese name contains "kame" so he for some reason thinks that they're turtles? Idk, it's weird and a horrible choice.
If I were to remake this deck, I would pretty much just start over. Barely any of the turtles have any synergy with one another. Like, at best, he can run Island Turtle with Gora Turtle and Raregold Armor to create an attack lock but the rest of the turtles should go. Mother Grizzly would be great for helping to set this lock up. The Blood Suckers can be taken out too. His Trap Hole lineup is pretty solid, the only one I'd cut is D.D. Trap Hole and maybe the Adhesion one too. To fill his deck back up after removing the very heart and soul of it, you could just put his sideboard in there (take out Gernia for Vampire Lord though - yes I have once again suggested running Vampire Lord). He could use Pyramid Turtle to find his Double Coston then Tribute that for, uh, Barrel Dragon or Invader of Darkness or something. Maybe he doesn't even have to use 2-Tribute DARK monsters, he could just use Blowback Dragon or the Vampires or something instead. He also has an astonishingly low amount of staples for an Obelisk Blue. I mean, his tip was to run Pot of Greed so surely he should also be running it.
Score: 4/10
The next duelist I will review is the first of the dreaded Elemental Masters!