Ignore the meme side
Monsters: 13
3 Raye
3 Radian
3 Vishudda
1 Shaddoll Beast
1 Shaddoll Dragon
1 Pankratops
Spells: 27
3 Allure of Darkness
3 Called By The Grave
3 Engage
3 Foolish Burial Goods
3 Shaddoll Fusion
2 Area Zero
1 Jamming Waves
1 Afterburner
1 Widow Anchor
1 Multirole
1 Hornet Drones
1 Vector Blast
1 Hercules Base
1 Shark Cannon
1 Upstart
1 Avarice
1 Foolish Burial
1 Metalfoes Fusion
Radian: Gets rid of problematic monsters. Dark for Allure, 7 for Sacred Swords.
Vishuddha: Gets rid of problematic cards. Dark for Allure, 7 for Sacred Swords. Great with Area Zero/Multirole/Foolish Burial.
Shaddoll Beast/Dragon: Playing these because these are the only ones that net me card advantage.
Foolish Burial Goods: At 3 now because Engage is banned. With Kagari at 3 we get whatever we want.
Vector Blast: Normally don't play, but if we mill Visuddha/Shaddoll/Roze we gain advantage. Strong with Roze in general. Outs Avramax
Shaddoll Fusion: This card is busted. Our other new Engage. In this deck it is 4 cards in one. You draw off Beast, Pop off Dragon, beat over SS monsters with Construct (and then triggering Roze to summon and negate). One card nets you 4 effects. Stupid strong
Called By the Grave: We want Fusion to resolve. We play 0 hand traps so no worries about turning off our own cards as well.
Sacred Swords: Originally I wanted to play 2 as it is another Allure, but 4 Allures is enough. Hard OPT and can't use it on Raye/Shaddolls means we like one.
Avarice: Keeps Shaddoll engine, Kagaris etc around.