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About Me

Found 3 results

  1. So. Brooke & Mayday Walker. Brooke's Anna Kaboom's former mentor, and Mayday's her husband, and they both get corrupted by the Barian force in ZeXal and try to take it to Yuma and Anna, and yet despite Anna and Yuma being at each other's throats because of course Anna can handle them alone, it's still one of the most compelling times of ZeXal yet. This time, I decided that this counted as "singles" rather than "support", since the Archetype isn't TCG-bound yet. However, Brooke's apprentices's support makes for such an amazing flurry base of support for it that I'm eager to show how I can make this viable with a few new cards. And by that I mean within 10 cards EXACTLY. Also, this time, I'll be mentioning which massive ship/aircraft/spacecraft they're based on, which are usually doomed yet big vessels of history. That begins on the first wave of new support. Until then, enjoy. (also for some reason its called the Supercolossal series, but whachagonnado) Supercolossal Monsters Supercolossal Spell/Trap Cards Supercolossal Extra Deck Monsters BD'S, signing off. UPDATE I: The Level 10s are now in-with the Unreachable Kingstallion and the Submarine Seversta. UPDATE II: Final entry comes with the Walkers' counterpart to Train Connection - the Equip Spell Supercolossal Bulkhead
  2. Flotsam is an Water Pendulum Fusion archetype that I rediscovered while looking at old archetypes I had made before link summons were a thing. I don't think I ever posted them and their mechanics work pretty well with the new pendulum rules so I thought I might as well now. They're loosely based on the movie "Cast Away" and focus on recovering monsters "lost at sea" in the extra deck and graveyard. They don't have much removal, but they have powerful board swarming with pendulum summons and their fusion cards. I had a lot of fun designing this archetype and I hope that it shows in the cards. Main Deck Monsters Spell Cards Extra Deck Monsters
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