Jump to content
Sign in to follow this  
Jolly Glot

Ivram, Inheritor of Future Worlds

Recommended Posts

Ivram, Inheritor of Future Worlds

LIGHT / Rating 5 / Spellcaster / Link / Effect

Arrow: Left, Right, Bottom Left, Bottom, Bottom Right

2+ "Guardragon", "Krawler", "World Chalice", "Crusadia", and/or "Mekk-Knight" Monsters with Different Names

This card and monster(s) that this card summon is unaffected by effect of cards own by opponent of the original owner of this card other than effect of DIVINE monster. If this card is Link Summoned: You can Special Summon as many Spell/Trap in your GY that either a "World Legacy" card and/or has same category as monsters used as Link Material to Link Summon this card as Normal Monster [WATER/Level 1/Psychic/ATK 0/DEF 0] as possible on either side of the fields. It cannot be use as  tribute or Material to Summon a monster whose its category is not same as that monster and its Banished when it removed from the field. also you cannot special summon monster for the rest of this turn. You can only use this effect of "Ivram, Inheritor of Future Worlds" once per turn

ATK 4900

 

I maybe wrong, but Ib and Avram of the World Legacy Saga is pretty much romantic lovers and this card is my vision if the 2 had a child. Which is interesting since Ivram is not only Ib + Avram but also can be based on Ibrahim which is arabic language for Abraham, the biblical Father of Nations, Pretty poetic given he will inherit whatever left from the World Legacy realm should it survive eh? 

With that i mind, i want this card not only as a potential finisher but also an extender for grind games should your opponent survive the killing blow. 

Share this post


Link to post
Share on other sites

So the first effect is intended to make itself, and the pseudo-monsters it Summons, unaffected by the opponent's effects, even if their control changes? It's an unique effect, albeit I found it confusing at first and had to re-read the sentence repeatedly. I find clever and unique the effect of transferring bonuses to monsters summoned by its own effects.
However, not a fan of the card. The flavor is nice and all and makes enough sense to me if you ship Ib and Avram, so that's not the problem for me. Instead, it seems that by nature the card falls on the "awesome but impractical" trope as a Link5 with semi-specific material requirements and an effect that asks for OTKs or locking the opponent's board, and that's a shaky design approach, and AFAIK prone to fall on a "bad or break" situation in the sense that either it's so impractical that it's rarely played, or players find a way to make it consistent enough to become a problem for the game. Now, can't say it's a bad thing because "awesome but impractical" cards are also a thing in YGO and I'm not against making cards with such design when intended, it's mostly me not being a fan of such approaches due to their aforementioned risky nature. It's not exactly unfair until proven otherwise, but that would require practical tests.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Similar Content

    • By Truffle Shuffle
      Angelfood
      ⭐⭐⭐ LIGHT FIend/Effect
      ATK 1000 | DEF 1800
      If this card is sent from the hand or field to the GY: You can Ritual Summon 1 Non-Effect Ritual Monster from your Deck. This effect of "Angelfood" can only be used once per turn.

      The result of some drawing practice I felt like making into a full card. A pretty straightforward effect that's probably significantly more powerful than I imagine it to be. But hey, those dusty Performance of the Swords and Crab Turtles in your box of old cards deserve some love.
    • By Truffle Shuffle
      Power Creep
      Trap Card
      Tribute 1 face-up monster on either side of the field: Its controller can Special Summon 1 monster from their hand or Deck with the same Type and Attribute and an ATK or DEF greater than the tributed card. Card effects cannot be activated for the rest of this turn, except for the effects of a monster Special Summoned by this card. You can only activate 1 "Power Creep" per turn.
       
      Spent a while trying to come up with an effect for the image. If you have any more fitting ideas, let me know.
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...